The Academic, Counselor, Leadership, and Frontiersman (formerly Explorer) are the lists that have received the most attention of the 2nd Edition Team. We found the lists a bit lacking or unbalanced so as a result they are enhancements and 'nerfs' across the board that will make for a healthier game in the long run.
For this blog, I will only address the Academic and Counselor lists as they are synergistic in nature and they peek into other lists such as Medical, Frontiersman, and Craftsman.
The Counselor list has been overhauled, creating three specializations within the list - Performer, Minister, and Therapist. This require the creation of new skills and passives to enhance each and bring them in line with similar lists. The Performer specialized in helping people restore their focus pool, and have a higher self restore ability. Therapists treat the mind just as medical treat the body, and so when it comes to the more difficult procedure of Psychosurgery a Fate Draw mechanic has been added, along with the passive of "Careful Words" that functions similar to the "Careful Hands" of a surgeon. Minister is the newest specialization and focuses on the congregation in both mind and spirit, allowing them to calm the Insane, and inspire the masses.
For Academic we had to balance the Dead Languages with the intent of the game writers. Fact is Dead Languages were not meant to be so freely available nor was it meant that new ones could be created. We have established a set number of named Dead Languages available to PCs, increased the cost to 10xp, and they can not be self-taught any longer. We have made a couple more Dead Languages available upon getting Higher Education but limited to those of a Biblical nature. We are also re-working the "Inventor" advance and how it interacts with the game, but that will require a separate blog post.
At the end of this post is the change log for Academic and Counselor so you can see exactly what is being done. Enjoy and keep an eye out for the next blog post.
Created three roles for the Counselor Training Minister, Therapist, Performer, changed pre-reqs to match the role.
Exhortation, Lend Clarity, Piety are under Minister
Focused Performer, Entertain, Showman are under Performer
Careful Words, Psychotherapy, Psychosurgery are under Therapist.
Reverse Engineer - Re-written to be useful to Chemists and Brewers as well as part of the Inventor tertiary.
Renamed Invention to Innovate to disambiguate with Inventor Tertiary
Renamed Sound Mind to Focused Mind
Careful Words - Added this skill to allow Counselors to redraw a fate card during Psychosurgery
Psychosurgery - Added a Fate Draw requirement.
Focused Performer - Restores 8 Focus Points per period for the Performer Role costs 10xp
Exhortation - Turned into a skill for the Minister role.
Dead Languages - Increased to 10xp
Morale Boost - Added that if the PC is not under a fear effect at the time the Morale Boost is applied, they get a free Courage for the next 30 minutes.
Soothing Tone - Changed to 5xp and 1 focus.
Showman adjusted to be more useful.
Tutor removed as a pre-req for Psychotherapy.
Bind Wounds - 1 Focus to start the session.
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